Brood Monkey


Small Monstrous Humanoid
Hit Dice: 2d8+4 (13 hp)
Initiative: +2
Speed: 30 ft. (6 squares), climb 20 ft.
Armor Class: 15 (+1 size, +2 Dex, +1 natural, +1 buckler), touch 13, flat-footed 13
Base Attack/Grapple: +2/-3
Attack: Club +2 melee (1d4-1)
Full Attack: Club +0/+0 melee (1d4-1) and bite -3 melee (1d3-1)
Space/Reach: 5 ft./5 ft.
Special Attacks: Flurry of blows, spell-like abilities
Special Qualities: Darkvision 120 ft., immune to enchantment, low-light vision
Saves: Fort +2, Ref +5, Will +7
Abilities: Str 8, Dex 15, Con 15, Int 5, Wis 14, Cha 12
Skills: Balance +6, Climb +6, Hide +6, Jump +2, Listen +5, Spot +5, Tumble +6
Feats: AlertnessB, Iron Will
Environment: Any ruins
Organization: Solitary, pair, hunting party (2-5), brood (6-12 plus 1 leader of 1st-3rd level), or tribe (13-40 plus 1 cleric or druid of 5th-7th level and 1 3rd-5th level leader per 10 adults)
Challenge Rating: 1
Treasure: Standard
Alignment: Usually chaotic neutral
Advancement: By character class
Level Adjustment: +2.

Flurry of Blows (Ex): A brood monkey can flail wildly with any simple melee weapon or unarmed attack as a full attack action. This grants the brood monkey an additional attack with his melee weapon, but all melee weapon attacks suffer a -2 penalty as a result. This penalty applies for 1 round, so it also affects attacks of opportunity the brood monkey might make before its next action. A brood monkey with at least 5 Hit Dice becomes more adept with his flurry of blows attack, and the penalty for using it drops to -1. A brood monkey with at least 9 Hit Dice has no penalty at all to his flurry of blows attacks. A brood monkey may attack with his bite as a secondary weapon in a round he performs a flurry of blows — any penalties from his flurry of blows do not apply to his bite attack.

Spell-Like Abilities: 3/day — cure minor wounds, doom (DC 12); 1/day — cause fear (DC 12), cure light wounds, shield of faith. Caster level 2.

Immune to Enchantment (Ex): The brood monkey has immunity to all spells and spell-like effects of the school of enchantment.

Skills: A brood monkey has a +8 racial bonus on Climb checks and can choose to take 10 on a Climb check even when rushed or threatened. A brood monkey’ has a +4 racial bonus on Balance, Jump, and Tumble checks.


The creature clambers face-first down the ruined wall, a small buckler strapped to one arm and a crooked wooden club clutched in a hand. Its legs and arms are unusually long, and its feet look similar to its hands, yet don’t quite have opposable thumbs. It looks vaguely like a bald, tailless monkey with large ears and eyes, and its wide mouth is filled with tangled sharp teeth.

Often when civilizations collapse, a fraction of the populace remains behind. Usually members of the lower class that others simply forgot or ignored find themselves reduced to the roles of scavengers in the ages to come. As the years turn to centuries, they grow more and more feral. The exact results of this regression can vary from civilization to civilization; the unhappy creature known as the brood monkey is an example of what might become of a civilization of highly religious humans that falls into decline.

A brood monkey, while once human, decreased in size and in mental faculties over many generations. Yet each one has retained its fierce loyalty to the priests and gods during its decline. However, while the desires and goals of brood monkeys may have narrowed over this time, their focus on achieving these goals only strengthened. Brood monkeys have no name for their own race; they can barely grasp the concept of society. Their skill at using crude tools, their frightening alacrity, and their faith are their greatest assets, and these factors alone often prove enough to grant them the tenacity to keep fairly large territories in many lost cities.

Some brood monkeys communicate among themselves with a crude language that consists of a few words of Common augmented with hoots, hollers, and wild gesticulations. Their leaders can often recite long and complex prayers to their ancient deities (in Common), yet few of them can grasp the actual meaning of the words, having learned them phonetically from their elders at a young age.


Brood monkeys prefer to fight with clubs, since these weapons are plentiful and easy to use. Nevertheless, a brood monkey isn’t above using other weapons it can scavenge; they are proficient in all simple melee weapons. In combat, a brood monkey attacks with a shocking burst of flailing weaponry and savage bites. In larger groups, one or two of them typically hang back to support the others with their spell-like abilities.

Brood Monkey

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